Using Signal Emitters And Receivers To Load Scenes From Timeline

Richard Morgan
May 30, 2022


I’ve created a scene that uses a Signal Emitter as a trigger to load another scene. The Signal Emitter has been added to the Timeline of the Director on the first scene:

I’ve created a script that loads the new scene:

And added the Signal Receiver to the Signal Emitter:

After adding the new scene to the Build Settings:

I’m ready to play: