Using Signal Emitters And Receivers To Load Scenes From Timeline
May 30, 2022
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I’ve created a scene that uses a Signal Emitter as a trigger to load another scene. The Signal Emitter has been added to the Timeline of the Director on the first scene:
I’ve created a script that loads the new scene:
And added the Signal Receiver to the Signal Emitter:
After adding the new scene to the Build Settings:
I’m ready to play: