Switching cameras using triggers in Unity
May 4, 2022
Here’s an easy way to switch cameras using triggers in Unity. Here’s the result:
We’ll use a GameObject called Managers to hold the CameraManager script that makes our array values available, and it will also hold our public functions that will update the priorities on the cameras as the triggers are fired:
Finally, we’ll add this CameraSwitchTrigger script to each of our triggers: