Navigating Spatial Realities: Setting the Tracking Origin Mode in Unity’s XR Interaction Toolkit

Richard Morgan
3 min readDec 27, 2023

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Introduction

Unity’s XR Interaction Toolkit is a formidable tool for developers venturing into the immersive realms of Virtual Reality (VR) and Augmented Reality (AR). An essential aspect of creating believable and navigable XR environments is setting the Tracking Origin Mode. This article delves into what Tracking Origin Mode is, its significance, and how to configure it in Unity’s XR Interaction Toolkit, ensuring your XR applications have a solid foundation in spatial awareness.

Understanding Tracking Origin Mode

Tracking Origin Mode is a critical setting in XR development that defines the reference point for the user’s position and orientation in the virtual world. Essentially, it determines how the XR device maps the physical space to the virtual environment. The two primary modes are:

  1. Floor-Level Tracking: This mode sets the origin at the floor level, ideal for experiences where users are standing or walking around.
  2. Device-Level Tracking: In this mode, the origin is set at the device’s position when the experience starts, commonly used for seated or stationary experiences.

Choosing the correct Tracking Origin Mode is vital for a natural and comfortable user experience, aligning the virtual world with the user’s physical environment.

Setting the Tracking Origin Mode in Unity

To set the Tracking Origin Mode in Unity’s XR Interaction Toolkit, follow these steps:

Step 1: Preparing Your Project

Ensure you have the latest version of Unity and the XR Interaction Toolkit installed. Start a new project or open an existing one that’s set up for XR development.

Step 2: Accessing XR Rig Settings

  • In your Unity project, locate the XR Rig component. This is typically part of a pre-existing XR setup in your scene.
  • Select the XR Rig to view its properties in the Inspector panel.

Step 3: Configuring the Tracking Origin

  • In the XR Rig’s Inspector panel, find the ‘Tracking Origin Mode’ setting.
  • Select either ‘Floor-Level’ or ‘Device-Level’ from the dropdown menu, depending on your application’s requirements.

Step 4: Testing and Adjustments

  • Run your application to test the Tracking Origin Mode setting.
  • Observe how the virtual environment aligns with the physical world and make adjustments as necessary for optimal user experience.

Best Practices and Considerations

  • Consistency: Ensure consistent use of the Tracking Origin Mode throughout your application to avoid disorienting the user.
  • Testing: Regularly test on different XR devices to ensure the Tracking Origin Mode functions as expected across various hardware.
  • User Comfort: Always prioritize user comfort and safety, especially in applications requiring movement.

Conclusion

Setting the Tracking Origin Mode correctly is a cornerstone in crafting immersive and intuitive XR experiences in Unity. By understanding and implementing this feature effectively in the XR Interaction Toolkit, developers can create applications that seamlessly blend virtual and physical spaces, enhancing user engagement and immersion. Embrace this setting as a fundamental step in your XR development journey.

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Richard Morgan
Richard Morgan

Written by Richard Morgan

Unity developer interested in AI integrations.

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