Generating Offmesh Links Unity AI

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Let’s add a new waypoint to our map and have our ai jump to it like this:

On the Object section of the Navigation tab we need to activate Navigation Static and Generate OffMeshLinks:

Now all we need to do is set our max Jump Distance in the Navigation tab and Bake:

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Richard Morgan
Richard Morgan

Written by Richard Morgan

Unity developer interested in AI integrations.

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